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Design UX

Designing for virtual reality at Sketchfab

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Uncategorized UX

Designing for VR

There has been a lot of interest for VR lately. Oculus is set to release a final product in 2016 and Google just announced tools for building and designing VR experiences at Google I/O. Virtual Reality seems to be very difficult to get right, and that’s probably why it hasn’t reached mass market yet. Hopefully, some […]

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UX

iOS7 usability fails

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Technology UX Webstandards

Review of the first FirefoxOS phone : the Geeksphone Keon

Following Palm’s trails, Mozilla is pushing its own phone OS based on Web technologies. Not to end the same way, Mozilla is betting on openness by allowing anyone to build FirefoxOS phones and apps. The corporation has also decided to start with emerging markets, leaving the western markets to Android, iOS, Windows8 and others. The first dedicated […]

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UX

Comment tester l’ergonomie de son site, même sans budget : les tests Guérilla

Cet article est la suite d’une série qui reprend ma présentation à la conférence Paris Web 2011. Dans un précédent article, nous avons vu comment il est possible de réaliser des tests utilisateurs soi-même, avec peu de moyens. Pour ceux qui considèrent que le coût reste trop élevé, il existe une deuxième méthode encore moins […]