Designing for VR

There has been a lot of interest for VR lately. Oculus is set to release a final product in 2016 and Google just announced tools for building and designing VR experiences at Google I/O.

Virtual Reality seems to be very difficult to get right, and that’s probably why it hasn’t reached mass market yet. Hopefully, some people are working on it. I’ve gathered a few resources you’ll need if you want to build virtual reality¬†experiences.

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